![]() ![]() ![]() When you can register successfully, enjoy the card game & check leaderboard for checking your place.The winners are the first team to win 10 or more tokens.Like a real game, tokens will be allotted to the winning side. The system players will play the ideal card by considering the cards that other players have played.In practice most reasonable hands are good enough for a bid of 160, while a bid of more than 210 even on the best cards requires a great deal of luck to succeed. This counts as a turn for both players, so after this neither partner is allowed to bid less than 200. The highest bid is thereby established and cannot be raised further. The cards are gathered and passed to the next dealer in turn to shuffle and deal. Only the player to dealers right can demand a redeal: this option is not available to the other three players however bad their cards are.Īfter the player to dealers right has bid or passed, it is too late to demand a redeal. The cards are gathered in, shuffled, cut and dealt again by the same dealer. Players cannot bid less than half the points in the pack, so the minimum bid is 160.Įach bid must be higher than the last, and a player who does not wish to bid may pass. The theory is that any advantage that the dealer can gain from this can be nullified by the left-hand opponent intelligently cutting the deck before it is dealt.Įach bid is a multiple of 10, representing the minimum number of card points the bidders team must collect in their tricks if they win the bidding. The players look at their cards and bid according to what points they think their team can win in tricks (see below).Īfter the bidding is complete and the highest bidder is established, the dealer deals the remaining cards, again in batches of four, so that everyone has eight cards. The dealer then deals a batch of four cards to each player, beginning to dealers right, going round counter-clockwise and ending with the dealer. ![]() The dealer shuffles the cards, after which the player to dealers left is given an opportunity to cut the cards, but is not obliged to do so. The cards game point values, and the rank of the cards from high to low in all suits is as follows. Partners sit opposite each other: North and South play against East and West. This same feature is found in the Indian games 28 and 29, and it is certain that those games, with their simplified card value system, are descendants of 304.Īnother closely related descendant of 304 is Thunee, which is played by the South Asian community in South Africa. It is probable that 304 is derived from a game brought to Sri Lanka by Dutch traders in the 17th or 18th century. From the rank and value of the cards, with the Jack and Nine promoted above the Ace, it is clear that it belongs to the Jass family, which originated in the Netherlands. ![]()
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